Scenarios
Real-life situations, step by step, with the help's fictitious data: the Coupe Hollywood at the Starford oval, the public address computer “SONO”, the SPEEDSKATING FAMOUS athletes.
- Connecting VOICE to FINISH
Automatic discovery, two FINISH on the network, entering the address by hand, a dropout.
- Choosing the voice and language
Installing Windows voices, the computer's language, each athlete's language.
- Announcing a competition
Start, laps, bell, finish, elimination, timed race; and records.
- Announcing a training session
Short announcements, the “Too fast!” target, a computer for the coach.
- Pronouncing names
What VOICE does with the name, what can be set, what the athlete record prepares.
- Delays and audio output
The public address system, volumes, delays, the countdown by ear; VOICE on mute.